# Undo 解 构 | 理 论

- [再重聚：音频驱动的游戏设计视角 Re-Reunion: Audio-Gameplay Design](https://docs.xpaidia.com/ficstruction/undo/re-reunion.md): 那么，重要的考虑因素就变成了「系统如何运作」，以及最重要的「你提供给系统了什么」
- [中国当代艺术场域的电子游戏](https://docs.xpaidia.com/ficstruction/undo/contemporaryart.md): 对于中国当代艺术场域的电子游戏出现的方式的简单梳理
- [游戏设计中的时间](https://docs.xpaidia.com/ficstruction/undo/timeingamedesign.md): 我感觉自己必须向后回溯，越过帕特农神庙的石马，回到我童年的木马。Paul Gauguin


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