WAY is a communication puzzle-platformer. In WAY, you and an anonymous player venture toward each other from opposite ends of the world, solving the puzzles between you. The game is played in split-screen, and each player sees the world differently. One player will have information the other does not—such as the location of an invisible platform where they need to jump, or perhaps a trap they need to avoid—and so you need to communicate this information with each other to progress. Like Journey, there is no text or speech communication. Instead, players have to share information by puppeteering their avatars. You can point, wave, mime a circle, nod your head—whatever works for you in the system. All of these are player controlled—ensuring the puppetry is a manifestation of your specific voice.